![]() ![]() You’re also free to hop around at any time. Completing any of the three sets will bump you up to the next level and unlock new vehicles, either for purchase (on the racer side) or to drive immediately (for the cops). Both careers are divided into three different disciplines, each with their own focus and set of objectives. That’s because Rivals does very little to restrict how you progress. In fact, I managed to beat both careers, one for cops and one for racers, while only taking part in two or three. You won’t find any circuit races-or, for that matter, that many standard races at all. It’s a rejection of nearly everything we take for granted about racing games. In many ways, Rivals, the first title from newly minted EA studio Ghost Games, is the culmination of those two efforts. Most Wanted and Hot Pursuit, to varying degrees, both eschewed conventional notions of progression and rigid structure to deliver an experience that was more philosophically in line with their open worlds. Ignoring the unhappy detour that was The Run, the last few entries of EA’s arcade racing franchise have been staging a quiet revolution against the entrenched tropes of the racing genre. ![]()
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